I am currently a Senior 3D Artist at Kompan Playgrounds and have been there since April of 2016. My primary role is to create 3D visualizations, 2D site layouts in AutoCad, ensure the safety and accessibility of the site and then create flythroughs and panoramas as needed.
I also have a strong background in leadership and management from my time in the Air Force where I dispatched vehicle operators having to schedule routes, taxi runs, maintenance and cleaning and then my time running a dock for ABF where I oversaw 10-20 drivers loading and unloading freight, scheduling loads for morning drivers, negotiating shipping fees and dispatching and customer service.
I have a Bachelor's in Fine Arts focused on video game art and animation from Digipen Institute of Technology. While there I created an award-winning game that we presented at the Tokyo Game Show that won the "Best Art" award.
Chained Game
https://arcade.digipen.edu/games/chained
LinkedIn Profile
https://www.linkedin.com/in/adam-purvis-73a5977a/
• Responsible for taking projects through the full design cycle, from designing and layout of the playground, to producing detailed AutoCAD layouts and creation of 3D visualizations
• Certified Playground Safety Inspector qualified, knowledgeable in application and implementation in playground designs ensuring compliance with both state and federal law
• Create and light detailed 3D environments and assets to create photo realistic scenes by referencing provided images, satellite imagery and construction documents to provide an accurate representation of what the customer will receive once playground is installed
• Lead initial team testing and developing new scheduling tool for use by company and it's employees
• Communicate regularly with colleagues in Berlin, Germany and Odense, Denmark
• Train new designers in use of 3DS Max, AutoCAD, Photoshop, After Effects and Illustrator